

The first page of every chapter summarizes the topics that are covered in it.Consists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, animation, Paint Effects, Rendering, nHair, Fur, Fluids, Particles, nParticles and Bullet Physics in Autodesk Maya 2015.Each concept has been thoroughly explained through text, practical examples, tutorials, and exercises. This textbook covers all the tools, options, and their applications of Maya 2015 to create the real world objects. Keeping in view the varied requirements of the users, the Autodesk Maya 2015: A Comprehensive Guide book first introduces the basic features of Maya 2015 and then gradually progresses to cover the advanced 3D models and animations. As a comprehensive book, it aims at harnessing the power of Autodesk Maya 2015 for the use of animators and designers.

The book caters to the needs of both the novice and the advanced users of Maya.

Autodesk Maya 2015: A Comprehensive Guide book introduces the reader to Maya 2015 software, one of the world's leading 3D animation and modeling packages.
